MARK KEANE
Game Developer
Mark Keane is Game Developer at Cortechs since January 2014.He been awarded to
a MFA in Visual Arts from the National College of Art and Design (NCAD) in 2010,
where he trained in and visual effects. Mark was one of the three founding
members of Omega Black Studio and worked there as Lead Designer on the
multiplatform Real Engine game Damned for two years until the company’s
dissolution in 2013. Mark always been interested in technology applied to health
andn following his departure from Omega Black Studio, Mark joined Cortechs to
develop the game ‘Zip and the Misty Mountain’, and is currently working to design
new products.
