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MARK KEANE

Game Developer

Mark Keane is Game Developer at Cortechs since January 2014.He been awarded to

a MFA in Visual Arts from the National College of Art and Design (NCAD) in 2010,

where he trained in and visual effects. Mark was one of the three founding

members of Omega Black Studio and worked there as Lead Designer on the

multiplatform Real Engine game Damned for two years until the company’s

dissolution in 2013. Mark always been interested in technology applied to health

andn following his departure from Omega Black Studio, Mark joined Cortechs to

develop the game ‘Zip and the Misty Mountain’, and is currently working to design

new products.

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